[ Kreuzberg - Berlin (DE)
]
03 Mayo, 2007 12:34
Here some screenshots of the first import of our scenario into torque. as far as i understand, all the procedures of editing, the exporter from 3D max, the mapping is as "easy" or easier as with the bordergames editor. just the mapping is a little different, you work with UVW unwrap files, like the one i attach (its for a character).
Benjamin is trying to create new characters and to develop a little script for a dialogue. as soon as i have news, i write you!






